Welcome back to Tuesday Tunes! This week’s track is “…Steel for Humans” from 2015’s The Witcher 3: Wild Hunt, composed by Percival and Marcin Przybyłowicz.


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So, they’ve given what was formerly known as “Nier: New Project” a proper name. NieR: Automata.
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With many of the original NieR team returning and new members such as Akihiko Yoshida, responsible for character design in my other favourite game (FFXII) and the Platinum Games people, this looks set to be awesome. Check out the trailer:

Although penned as a sequel to 2010’s NieR, you don’t actually have to have played that game, nor any of the Drakengard series (from which NieR was a spin-off) for it to make sense. It’s a very weird game and that’s all you need to know.

The story of Automata is set on Earth, after mankind fled to the moon during an invasion by mechanical lifeforms with superior weaponry. Now, mankind are using their own androids to take back their planet. That’s the girl you see in that trailer. Its name is YoRHa 2 Model: B – 2B for short – and it is an android, not a woman.

The original NieR story is linked to this only by location. Although some of the characters from that game may be mentioned, they are unlikely to appear. The gameplay, however, will be more similar, with a range of different play styles to keep the audience on their toes. You can almost guarantee that it will have multiple endings, the story won’t be anything like what you were expecting and there are going to be some ridiculously oversized swords in play. Oh, and the game’s producer says it will have a happy ending… just like the first NieR…

Currently, the game is only set for release on PS4, but no date has been given.

So last week’s track was Still Alive from Portal. This week’s track is Want You Gone from 2012’s Portal 2 Soundtrack.

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I’m sure most gamers have heard this one by now, but I think it’s just so funny it deserves a post here. This week’s track is Still Alive from 2007’s Portal Soundtrack.

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Welcome back to Tuesday Tunes! It’s been a while, but I finally have a track I think is worth sharing with you. This track is called Encounter and it’s from 2015’s Gathering Sky Original Game Soundtrack, composed by Dren McDonald and recorded at the San Francisco Conservatory of Music.


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Happy Tuesday! This week’s track is Snow’s Theme from 2010’s Final Fantasy XIII Original Soundtrack, composed by Masashi Hamauzu.


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One of my favourite games that I’ve never played is now available on iOS, I device that I don’t have. Costing £11.99, it will only work on the latest versions of the Apple devices and will cost you 4GB of your storage space.

It’s basically no different from the version you can get on Steam aside from an option that lets you disable enemy encounters that play no part in the story.

Still, if you’re a fan with an Apple device that can cope, you’ll be able to keep it in your pocket at all times.

Yet another trailer for you and this one looks creepy. Set in the 1940s with a strong film noir feel, Dollhouse follows detective Marie as she tries to discover who she really is. The greatest part of it all is that you decide. Discover memories along the way and choose which to keep and which to forget in order to define Marie’s personality and change the narrative. The game claims to create a horror feel through the use of suspense rather than jump scares (I remember when Resident Evil used to be like that), which would make a nice change from all the stuff thrown in your face by most ‘horror’ games, films and TV shows of recent times. (more…)

Welcome to the first Tuesday Tunes! Every week (or so), I’m going to bring you a track from a game soundtrack that I think is brilliant and everyone should hear, whether they’ve played the game or not. This week’s track is Grandma from 2010’s NieR Gestalt & Replicant Original Soundtrack, composed by Keiichi Okabe and performed by Emi Evans.


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If the music in this game is anything like the music in the trailer, this one is going to be a killer. From Gentlymad and Headup Games, In Between in the story of a man dying from cancer — the happy ending of a man dying of cancer.It’s a puzzle-solving game at heart where you must use gravity to guide the man through a series of mazes and obstacles. Along the way, you will uncover the man’s story and struggle for existence. Due for release on August 21st (this Friday), In Between will be available for PC, Mac and Linux through Steam (and other stores).