Posts Tagged ‘Xbox 360’

Rating:
EU Release Date: Jan 30, 2015 (for Steam)
Total play time: 20:00:00 (approx)

Cover ArtLife is Strange is an episodic game from the makers of Final Fantasy. The story focuses on an eighteen-year-old called Max, an awkward photography student who discovers she has the ability to rewind time. This ability is one of the game’s greatest features.

The effects of rewinding time start off quite small – say the right thing and get people to like you – but the further you go, the more dramatic the consequences until you’re the only one who can decide if another character lives or dies. And, to make things even more complicated, the actions that have positive consequences in the short term might have worse consequences later on. It’s like one of those choose-you-own-adventure books, but not quite so easy to just undo that bad choice you made ten pages back.

The game also tackles a lot of issues that few others dare. In a game that is essentially about teenagers trying to work out who they are and where they fit in, issues like sexuality, mental health and friendship are difficult to ignore. These are the issues that pre-occupy the teenage mind. Hell, these issues affect many of us well into adult life.

Of course, every game also has downsides and this is no exception. Sometimes, the dialogue is a little hammy and the lip-sync is frequently really bad. Sometimes, the choices you make seem pointless. The graphics seem a little lack-lustre (perhaps a super-high-end graphics card would perk them up, but I doubt it).What’s more, the whole time-travelling thing is completely skimmed over in the story. It’s almost as if the only reason she can do it is that she is the main, playable character.

Despite its flaws, Life is Strange is an excellent, thought-provoking game. I would recommend it to anyone. And I dare you not to still be thinking about it days later.

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Rating:
Worldwide Release Date: August 3, 2016 (for Android)

Screenshot EDIT (14.8.16): Seeing a lot of connectivity issues at the moment. An update had been released, but is it going to fix the problem for anyone? It didn’t work for me. (Review follows)

I’m not a big mobile gamer. This is probably something to do with my dislike of smartphones. But I’m a sucker for Final Fantasy games and so when I got the email about Mobius Final Fantasy, I had to return to my phone to give it a go.

The story seems somewhat similar to the first Final Fantasy game – at least what I remember of it. Your character is the Warrior of Light and it’s your job to save the world, called Palamecia in this game. Along the way, we meet some familiar characters – Princess Sara of Cornelia, who I suspect we’ll have to save at some point; Mog, the lovable moogle; a whole bunch of recognisable enemies and some shifty looking guy in armour called Garland… Now, why do I have a bad feeling about him?

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Rating:
EU Release Date: Oct 29, 2013 (for Xbox 360)
Total play time: 55:00:00 (100% Single Player)

Black Flag Cover ArtI can’t think of many things that would make this game better. Pirates, swords, an awesome soundtrack… this game has it all.

You play as Edward Kenway, a privateer-come-pirate with dreams of prizes, plunder and adventure. Along the route, you meet with a number of famous characters from history (as you would expect from an Assassin’s Creed game), including some of the best known pirates of the age. And, even better, it’s not all generic Hollywood pirates with the tired, clichéd phrases (although there is a cheat for that). What I probably love most about this game is that, with the exception Kenway himself, all of the pirates actually resemble their real life counterparts – Blackbeard’s showmanship, Black Bart’s love of fine clothing, Charles Vane’s cruelty… Sure, there were a few inaccuracies, but it all made for a good story and isn’t that what really matters?
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Full Review: Black Flag (2013)

I’m playing these games in entirely the wrong order – but it’s working for me. I started with Rogue, in which you’re not really an assassin at all, but the enemy. Now, I’m a pirate. And I love it. I mean, bombing around the North Atlantic sinking French ships was great, but now… Now I can sink whoever I like. Edward Kenway is, quite frankly, a complete bastard, but I like him. The characters are great – some nods to real life pirates – the music is fantastic and the language… Well, they are very rude.

In comparison to Rogue… This game already seems stronger. Yeah, Shay was far more likeable, since he was doing the right thing and Edward’s only out for himself. The animations are much the same – identical in some places, as are a few of the maps. And there is a multiplayer mode… but I don’t play well with others, so I’m ignoring it.

Full Review: Black Flag (2013)

Rating:
EU Release Date: Nov 13, 2014 (for Xbox 360)
Total play time: Approx. 60 hours (story mode)

Assassin's Creed Rogue Cover Art I’m a total newbie to the Assassin’s Creed franchise. Having only played the Black Flag demo before, I wasn’t really sure what to expect from this game, which is apparently the seventh in the AC series. The running, killing and hiding bit was obvious, but you get so much more than that.

You play as Shay Patrick Cormac, a young assassin working under the mentorship of Achilles Davenport, who I am sure will be familiar to fans of the series. After a literally earth-shattering experience, Shay defects, intent on stopping the plans of the assassins and willing to give his life in the course.

There is a huge free-roam element to this game, if not others in the series and a lot of hidden treasures to find, so although the story is quite linear, there is plenty to distract you from it, should you want to take the scenic route through the game. Warehouses to loot, gang headquarters and settlements to liberate, hunting, frontier clashes, citizens in distress… Even once you’ve finished the story, there will be other things to keep you playing, especially if you’re an achievement hoarder like me.
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Rating:
EU Release Date: Mar 9, 2010 (for Xbox 360)
Total play time: 48:14:05 (story mode)

FFXIII Cover ArtI’m fairly certain that everyone knows my views on this game. I did once say that I wasn’t going to play it, but after a fairly boring week, I changed my mind.

I do, however, stick by my other comments on the game. The gameplay is very dull. Most of the battles are either easy or rely on you levelling further. There is no problem solving and the free roam element is lacklustre. The fact that I like the story doesn’t outweigh these downsides. It’s a brilliant Final Fantasy movie, but a poor Final Fantasy game.

The story follows Lightning and the inhabitants of a world called Cocoon, terrified by forces from a world they call Pulse. The worlds are run by gods called Fal’cie, who use the humans to serve their tasks. These chosen humans are known as L’Cie. When a Pulse Fal’cie appears in Cocoon, the people demand that anyone who has been in contact with it are sent to Pulse.

Lightning, a former soldier, is among them, along with a man named Sazh and two kids, Hope and Vanille. Lightning busts out of the detention train, freeing all of the deportees. Sazh stays with Lightning to fight the other soldiers while another man, named Snow takes care of the kids. Although they take different routes and for different reasons, they all end up confronting the Pulse Fal’cie – united by Lightning’s sister and Snow’s fiancée, Serah. The Fal’cie then turns them into L’cie – setting them on a journey that makes them re-evaluate everything they’ve even known.

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I think I’m going to like this game. It reminds me a lot of FFXII and older Tomb Raider games – on map battles and lots of puzzles to solve. And, like most Square Enix games, the soundtrack is brilliant.
In fact, I was being won over before I’d started playing; the very first line dialogue in the game is shouted at you by an angry-sounding young woman and liberally sprinkled with profanity.
The tutorial level is set in 2049 and lets you experience the kind of manic, seemingly endless battles that you will encounter throughout the game. You are the father and you are fighting the monsters to protect your young daughter. But something happens and, for some reason (I haven’t worked it out yet), the next time we see them is 1300 years in the future. The mystery deepens… and I’m looking forward to solving it!