Posts Tagged ‘FFXV’

Episode Prompto

Rating:
EU Release Date: July, 2017
Developer: Square Enix
Publisher: Square Enix
Total play time: 02:31:00 (story mode)

In my eyes, Episode Prompto leaves a lot to be desired. The story is okay, if lacking in one or two vital details. The graphics are fine. The gameplay is all right. The music is quite good. Put these pieces together and you’ve got something that’s… adequate. It’s better than Episode Gladiolus, but it still doesn’t shine.

It’s a shame, because this could have been a really good side story. Prompto is arguably the most interesting character in the XV main party. He’s not like the others, born into the luxury of the Crown City, knowing his future was tied to royalty. He’s more like the rest of us – insecure, lost and not quite as ‘okay’ as he makes out. This story probably resonates with most of the game’s audience. And to make him even more interesting, he’s got a dark secret.

We rejoin Prompto just after Noctis threw him off the train and we trudge around a Niflheim base trying to work out what his secret is and what new weapon the Nifs are building. Later on, Aranea pops in for a bit. She’s mostly there to kick your arse into gear, but it’s still nice to have some company in the battles.

There are a few cool new gameplay elements when playing as Prompto and as you explore the base, you can pick up a variety of weapons to use including a bazooka and a more useful sniper rifle than the one offered in the main game. Prompto also has a few special moves that trigger in certain situations. Unfortunately, seeing how kickass he is in this part of the game does make you wonder why he seems so underpowered in the rest.

The music is good – but then I nearly always say that about game music. It has a good mix of tracks familiar from the main game and new pieces by XIII-2 composer Naoshi Mizuta. One track does sound uncannily like Adele’s Rolling in the Deep, but aside from that, it all fits with the atmosphere of the story. In the promo video, Mizuta said he wanted to capture Prompto’s more serious side. I think that’s been achieved.

What bugs me most about it are the small things. The intro is ridiculously slow and despite being thrown off a train, Prompto has somehow managed to find a change of clothes. Some of the little lines of dialogue don’t quite gel. The ‘side quests’ are ludicrously overpowered – you know that We still don’t know quite how Prompto ended up in Gralea; the implication is that it has something to do with Ardyn – but that was obvious anyway. And I really could have done without the reminder of that song from Frozen. Seriously, Square, is it really necessary to fill this game with rubbishy, overplayed pop songs? Stand by Me was bad enough.

However, with all that said, it is a fun little detour. You get to ride around on a snowmobile for a bit – tip: it’s much easier when the snowmobile isn’t upside down and in a tree. There are some cool weapons to play with. You even get to save a garulet from some baddies. I’d say it’s two hours well spent.

Rating:
EU Release Date: Nov 29, 2016 (for XONE and PS4)
Developer: Square Enix
Publisher: Square Enix

Cover Art

EDIT: I previously rated this game 7/8, but the end of the game has vastly altered my opinion. See Review Part II for more details.

ORIGINAL: POSTED 14/12/16

This is the game I’ve been waiting for.

If you’ve not played Final Fantasy before, XV is a great place to start. It even describes itself as “A Final Fantasy for fans and first-timers”. I absolutely love the Final Fantasy series and this is definitely one of the best. It combines the best aspects of FFXII, in particular the vast, open map and the real time battles and combines it with something similar to the battle controls found in Nier or perhaps Lightning Returns.

The game focuses on Prince Noctis and his companions as they try to retake their homeland Lucis from the world-dominating empire Niflheim. The plot is really that simple – a return to the basic narrative of the older games in the series where the characters are what matter. Prince Noctis and his buddies are definitely a strength of the game and a welcome change from some of the irritating and miserable protagonists of the series’ last few releases. Rather than just being a bunch of dudes you got lumbered with on a coach trip, they feel like your friends – people you might actually want to know.

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