Archive for June, 2014

Tomb Raider has always been one of my favourite games, ever since I was a kid watching my dad play the first game (“When I grow up, I want to be Lara Croft”). And since this reboot was made by Square Enix, one of my favourite games companies, I was expecting great things from it. However, as good as this game may be, Tomb Raider never used to be a pure shoot-em-up, which this is. Yeah, there are four optional tombs that kinda pass as puzzles, but for the majority of the game, you’re just shooting the blokes on the island – something most of the other TR games steered clear of. It is a great game – but is it really Tomb Raider?

Rating: 4-5
EU Release Date: Feb 14, 2014 (for Xbox 360)
Total play time: 69:56:00 (Normal Mode)

I have entirely mixed feelings about this game – and the XIII series as a whole. Final Fantasy XIII began with a great story, but practically no gamer input required. XIII-2 was better on gameplay but didn’t feel like a sequel and Lightning Returns… Well, the trailers looked great, but I just didn’t enjoy it.

So, it’s the end of the world (again) and Lightning has been chosen by God once again to save the world. And forget about the Fal’cie from XIII and the goddess Etro from XIII-2. This time she has been chosen by Bhunivelze the real top god. In thirteen days, Bhunivelze awakens and creates a new world for humanity. The trouble is, the world ends in six, destroyed by the Chaos that flooded in from the unseen realm at the end of XIII-2. In order to get humanity to the new world, Lightning has to extend the time world has left by saving souls of the surviving population. Save enough should to reach day thirteen and you win… sort of. (more…)